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Roguebook metacritic12/26/2023 ![]() If you loved Slay the Spire and/or liked Monster Train, and want more, this is your game. It’s very good, and better than I initially gave it credit for. 3 bits of information, what tier this is)Ģ. the 1 bit you actually need, whether this is at least Tier 3)Īlmost Pure Spoiler-Free Review (e.g. Review takes place in 3 stages: Pure (1 bit of info), Almost Pure (3 bits of info) and then Overview (analysis of big picture stuff). I was super excited to see what Richard could do, and hope he’d take his usual big swings. Thus, when I learned on its release day about Roguebook, a rogue deckbuilder from a team including Richard Garfield that was clearly at least a spiritual successor, it was clear what I would be doing with my free time that weekend. I can’t objectively recommend Monster Slayers or Dicey Dungeons, but did I have fun for a bunch of hours and get my money’s worth? Absolutely. Even when they’re not the best, especially in staying power, they’re almost always great fun to explore. In my rank order, there’s Monster Train (Tier 2), Dream Quest (Tier 3), Monster Slayers (Tier 4) and Dicey Dungeons (Tier 4). I’ve also played a lot of other rogue deckbuilders. It’s an amazing game, and with it now out for every platform including mobile phones, the only reason not to play is concern that you won’t know when to stop. ![]() There are a lot of systems here that make Roguebook a little more in-depth than it first appears, and that’s always a good thing.If someone asks me what one game they should play, my answer is Slay the Spire. ![]() Plus, when you hit certain milestones regarding the number of cards in your deck, you’ll be able to choose from three different buffs for your party or individual heroes. On top of that, you can also mod your cards during your runs by equipping them with gems. Some of these are things like extra health or gold, while others have more powerful effects, like making sure you start with at least one powerful card in each run. While run-to-run luck still matters, you’ll be happy to know that alongside unlocking new items and cards in-between runs, you also get the chance to unlock permanent upgrades using pages you find in each attempt. This can make some parts of the game slightly easier, but you’ll often find that if one hero goes down, they both will. It also allows you to revive one of the heroes if they go down by playing special revive cards. It allows each run to feel different, as is often the case, but also means you can try and pick the playstyle that you like based on the heroes you decide to join together. if you pair Sorocco and Seifer, you can either go all-in on Sorocco defending and Seifer attacking, or you can build an army of incredibly buff summons to do your fighting for you. Each character specialises in a couple of different things, and the ways in which they can all compliment each other varies depends on which mechanics you want to focus on. There are four characters to use in Roguebook, and you have to have to choose exactly two of them to start the game. Both of these things add a little extra touch of flavour to what you’ll be familiar with if you’ve played other games like Slay the Spire. The other things that really set it apart from the usual attack, block, repeat lines of a roguelike deckbuilder, is that you actually have two characters to control, and you can summon help. It’s a fun system, and it’s one of the main things that really helps to define this game and make it stand out from so many other games in this genre. As you explore you’ll find upgrades, NPC encounters, special events, and useful items like healing.
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